package org.jg.arkanoid.gameobjects;

import org.jg.arkanoid.engine.collider.CollisionEvent;

public class Brick extends GameObject{
	
	@Override
	public void callCollision(CollisionEvent event) {
		shouldBeDestoryed = true;
	}

	@Override
	public boolean isCollidable() {
		return true;
	}
	
}
